Controls:
Arrow Keys: Move
G: Take/Use Sound
Space: Jump
Game Premise
Snatch sounds from objects and creatures in the environment and remix them back into the game to pass obstacles.
Team Members
- Scott Looney (Audio)
- Adam Rickert (Game Design/ Art)
- Jonah Wallerstein (Programming)
Logo
Gameplay Mockups
Sounds Like Snatch
Whammy Jammy 2012 Game Jam
Created for the Whammy Jammy game jam, a 48-hour event to make games around the theme of music and sound.
"Sounds Like Snatch" is a game about "snatching" sounds from the environment and using them to activate other creatures and objects in the level to solve puzzles.
Team: Scott Looney (audio), Adam Rickert (game design/art), Jonah Wallerstein (programming).
Date
November 9-11, 2012
Role
Game Designer / Artist
Tools Used
Stencyl, Illustrator
Client
Self
Filed Under
Game Jam